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ANDROID
WEAPONS
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Steel
Fist
Requirements:
N/A - Standard Issue
Damage: varies (depends on Strength)
Armor Penetration: varies (depends on Strength)
Rate of Fire: Moderate
Velocity: N/A
Damage Type(s): Bludgeon (pri)
/ "Use Minor Skill" (sec)
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Android's are no longer
made of steel, but a harder and lighter alloy.
Nonetheless, the Android's punches are still retain
their legacy name. Like all melee
attacks, the damage and penetration depends on
the character's Strength. Alt-fire will active
the Android's Minor Skill: Flash.
Primary Fire: punch
Secondary Fire: Flash (Minor Skill)
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XL5
14mm SMG
Requirements:
N/A - Standard Issue
Damage: Moderate
Armor Penetration: Low
Rate of Fire: Superior
Velocity: Superior
Damage Type(s): JHP Pistol Bullet (pri)
/ Semi-Explosive (sec)
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Specifically designed for
the Android's mechanical, vise-like grip, the
XL5 fires an extremely high caliber magnum bullet.
The XL5 uses the latest in firearm technology.
By using a unique 14mm bullet that can be fired
as both a JHP or semi-explosive, the XL5 dishes
out more damage than most rifles with good accuracy
and fire rate. When fired as a JHP bullet, the
XL5 delivers swift direct damage while the semi-explosive
bullet can cause a small amount of area damage.
While moving, the XL5 is easier to control than
an assault rifle, but its unusually large caliber
creates a larger recoil during rapid fire. It
is primarily employed by Androids for urban combat
and close-quarters battle.
Primary Fire: full-auto
JHP bullet
Secondary Fire: full-auto semi-explosive
bullet
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695
Plasma Rifle
Requirements:
Dexterity 15 (Good)
Damage: High
Armor Penetration: High
Rate of Fire: Excellent
Velocity:
Excellent
Damage Type(s): Greater Plasma
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This
is a compact version of vehicle-mounted plasma
guns. It fires spheres of super-heated gases capable
of melting steel on contact. Its heavy damage
and rapid fire is lethal in short to medium-long
range where a victim can be scorched by multiple
plasma balls.
Primary Fire: full-auto
Secondary Fire: 5-round horizontal spread
shot
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VEE3
Phalanx
Requirements:
Strength 15 (Good)
Damage: Excellent
Armor Penetration: High
Rate of Fire: Very High
Velocity: High
(pri) / Low (sec)
Damage Type(s): Warhead I, Explosive I
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Whether
obliterating multiple enemies or demolishing a
tank, the VEE3 Phalanx is ideal when something
absolutely, positively must be dead. It rapidly
fires a barrage of small, highly explosive charges
capable of saturating an entire area with carnage.
While the cluster explosions are impressive, the
Android can only carry enough ammunition for a
few bursts.
Primary
Fire: full-auto
Secondary Fire: mortar (full-auto/arcing) |
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