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I.
HOW DO I ALLOW GM COMMANDS ON MY SERVER?
On a dedicated server, the
local server adminstrator can invoke any
Gamemaster (GM) command via the command
line.
There are 2 ways to create
a Remote GM. The first way is when starting
your dedicated (or listen) server. In the
options screen select "Remote GM" and set
a password. Make sure to check the box next
to this option.
(note: it is recommended
not to use "Password" as your
password)
The 2nd way is to open the
%purgedir%\ServerData\unnamed.txt file and
add the following lines in the [Settings]
section
AllowAdmin = 1
AdminPassword = "what_you_want_the_password_to_be_for_GM"
II.
HOW DO I LOGIN AS THE GM?
1.
While playing, press "Enter". The chat message
prompt should appear.
2.
Type "<server>GM [password]" (replace
the [password] with the GM password as set
during server setup. Remember, this is case
sensitive. Do not include the [ ] and remember
to put a space after "<server>GM".
3.
A message will appear if you have successful
logged in as GM.
III.
GM COMMANDS
Remember to include
<server>
before all commands so the server knows
you are telling it to do something.
kick
[playername]
Boots a player from the
server. Replace [playername] with the
name of the player you wish to remove.
prevlevel
Ends the current match
and switches to the previous map.
nextlevel
Ends the current match
and switches to the next map.
restart
Restarts the server at
the first map in the rotation.
gainxp
[playername]
GMs can give Experience
Points (XP) to any player to the minimum
XP of the next level. Cannot exceed level
21.
losexp
[playername]
GMs can take Experience
Points (XP) from any player to the minimum
XP of the previous level. Cannot be less
than level 1.
gainpp
[playername]
GMs can give Experience
Points (PP) to any player up to the limit:
10,000 PP.
losepp
[playername]
GMs can take Experience
Points (XP) from any player to the minimum
PP: 0 PP.
respawnorder
Forces the Order to respawn
from their portal regardless of respawn
time remaining. Note:
this does not work on the very first spawn
to give all players time to load the level.
respawnchosen
Forces the Chosen to respawn
from their portal regardless of respawn
time remaining. Note:
this does not work on the very first spawn
to give all players time to load the level.
respawnall
Forces the both Order
& Chosen to respawn from their portal
regardless of respawn time remaining.
Note: this does
not work on the very first spawn to give
all players time to load the level.
order++
Adds reinforcements to
the Order equal to the maximum number
of players per side e.g. on a 16 player
server, this will add 8 players to the
Order. Note: you
cannot increase the reinforcements greater
than the maximum reinforcements.
order--
Removes reinforcements
from the Order equal to the maximum number
of players per side e.g. on a 16 player
server, this will take away 8 players
from the Order.
chosen++
Adds reinforcements to
the Chosen equal to the maximum number
of players per side e.g. on a 16 player
server, this will add 8 players to the
Chosen. Note: you
cannot increase the reinforcements greater
than the maximum reinforcements.
chosen--
Removes reinforcements
from the Chosen equal to the maximum number
of players per side e.g. on a 16 player
server, this will take away 8 players
from the Chosen.
all++
Adds reinforcements to
the both the Order and Chosen equal to
the maximum number of players per side
e.g. on a 16 player server, this will
add 8 players to the Order and Chosen.
Note: you cannot
increase the reinforcements greater than
the maximum reinforcements.
all--
Removes reinforcements
from both the Order and Chosen equal to
the maximum number of players per side
e.g. on a 16 player server, this will
take away 8 players from the Order and
Chosen.
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