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FvF - the prequel to Purge

CUSTOM SERVER
Be a GM with your own server.
 
GAMEMASTER COMMANDS

I. HOW DO I ALLOW GM COMMANDS ON MY SERVER?

On a dedicated server, the local server adminstrator can invoke any Gamemaster (GM) command via the command line.

There are 2 ways to create a Remote GM. The first way is when starting your dedicated (or listen) server. In the options screen select "Remote GM" and set a password. Make sure to check the box next to this option.
(note: it is recommended not to use "Password" as your password)

The 2nd way is to open the %purgedir%\ServerData\unnamed.txt file and add the following lines in the [Settings] section

AllowAdmin = 1

AdminPassword = "what_you_want_the_password_to_be_for_GM"

II. HOW DO I LOGIN AS THE GM?

1. While playing, press "Enter". The chat message prompt should appear.

2. Type "<server>GM [password]" (replace the [password] with the GM password as set during server setup. Remember, this is case sensitive. Do not include the [ ] and remember to put a space after "<server>GM".

3. A message will appear if you have successful logged in as GM.

III. GM COMMANDS

Remember to include <server> before all commands so the server knows you are telling it to do something.

kick [playername]

Boots a player from the server. Replace [playername] with the name of the player you wish to remove.

prevlevel

Ends the current match and switches to the previous map.

nextlevel

Ends the current match and switches to the next map.

restart

Restarts the server at the first map in the rotation.

gainxp [playername]

GMs can give Experience Points (XP) to any player to the minimum XP of the next level. Cannot exceed level 21.

losexp [playername]

GMs can take Experience Points (XP) from any player to the minimum XP of the previous level. Cannot be less than level 1.

gainpp [playername]

GMs can give Experience Points (PP) to any player up to the limit: 10,000 PP.

losepp [playername]

GMs can take Experience Points (XP) from any player to the minimum PP: 0 PP.

respawnorder

Forces the Order to respawn from their portal regardless of respawn time remaining. Note: this does not work on the very first spawn to give all players time to load the level.

respawnchosen

Forces the Chosen to respawn from their portal regardless of respawn time remaining. Note: this does not work on the very first spawn to give all players time to load the level.

respawnall

Forces the both Order & Chosen to respawn from their portal regardless of respawn time remaining. Note: this does not work on the very first spawn to give all players time to load the level.

order++

Adds reinforcements to the Order equal to the maximum number of players per side e.g. on a 16 player server, this will add 8 players to the Order. Note: you cannot increase the reinforcements greater than the maximum reinforcements.

order--

Removes reinforcements from the Order equal to the maximum number of players per side e.g. on a 16 player server, this will take away 8 players from the Order.

chosen++

Adds reinforcements to the Chosen equal to the maximum number of players per side e.g. on a 16 player server, this will add 8 players to the Chosen. Note: you cannot increase the reinforcements greater than the maximum reinforcements.

chosen--

Removes reinforcements from the Chosen equal to the maximum number of players per side e.g. on a 16 player server, this will take away 8 players from the Chosen.

all++

Adds reinforcements to the both the Order and Chosen equal to the maximum number of players per side e.g. on a 16 player server, this will add 8 players to the Order and Chosen. Note: you cannot increase the reinforcements greater than the maximum reinforcements.

all--

Removes reinforcements from both the Order and Chosen equal to the maximum number of players per side e.g. on a 16 player server, this will take away 8 players from the Order and Chosen.

 
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