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FvF - the prequel to Purge

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Be a GM with your own server.
 
QUICK REFERENCE: CONSTRUCTIONS

I. CONSTRUCTIONS OVERVIEW

This is a list of buildable constructions in Purge with brief descriptions. They here for quick reference. For verbose details on each construction, please read the skills page.

II. CONSTRUCTIONS OF THE ORDER

Order Constructions
Ion Barrier
Buildable energy wall. Used for choke points and protection. Damaging temporily disables it. Can only fully destroyed by the Mend/Break, Angelfire, or Disarm skill.
Hit Points
250 - 1250
Armor Class
10
Razor Matrix
Barricade that damages and slows down opponents. Its low profile allows shots to pass over it.
Hit Points
500 - 1500
Armor Class
10
UA-12 Tactical Drone
Flying automated defense sentry.
Hit Points*
100
Armor Class**
20 (200 AP)
Nano Generator
Upgrades Armor Class (AC) of all friendly constructions in range.
Hit Points
1000
Armor Class
10
Charge Station
Slowly heals and resupplies the ammo of all allies in range. Also slowly repairs all friendly constructions in range.
Hit Points
1000
Armor Class
10
Radar
Gives "wallhack" to all friendly players in range.
Hit Points
1000
Armor Class
10
Anti-Matter Nuclear Bomb
Creates huge explosion after 12.5 second timer expires. Can only be disarmed by Mend/Break or Disarm skill.
Hit Points
1
Armor Class
0

III. CONSTRUCTIONS OF THE CHOSEN

Chosen Constructions
Ward
Buildable energy wall. Used for choke points and protection. Damaging temporily disables for 15 seconds. Can only fully destroyed by the Repair/Demolish, Angelfire, or Disarm skill.
Hit Points
250 - 1250
Armor Class
10
Death Vortex
Barricade that damages and slows down opponents. Its low profile allows shots to pass over it.
Hit Points
500 - 1500
Armor Class
10
Spirit Kami
Flying automated defense sentry.
Hit Points*
100
Armor Class**
20 (200 AP)
Guardian Spirit
Upgrades Armor Class (AC) of all friendly constructions in range.
Hit Points
1000
Armor Class
10
Shrine
Slowly heals and resupplies the ammo of all allies in range. Also slowly repairs all friendly constructions in range.
Hit Points
1000
Armor Class
10
Oracle
Gives "wallhack" to all friendly players in range.
Hit Points
1000
Armor Class
10
Angelfire
Creates huge explosion after 12.5 second timer expires. Can only be disarmed by Repair/Demolish or Disarm skill.
Hit Points
1
Armor Class
0

* Explosives do Critical Damage (200% damage) on all constructions except the Drone and Kami.
** The Drone and Kami are the only constructions that have rated Armor Points. Like a player, once its armor is fully damaged and Armor Points reach 0, its armor will be useless.

 
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